Super Ruby Bros

Super Ruby Bros Gameplay

Super Ruby Bros is a 2D platformer built in Ruby using Ruby2D, featuring physics-based movement, collision detection, and basic AI behaviors. While Ruby isn’t a conventional choice for game development, this project challenged me to implement game loops, sprite animations, and object interactions from scratch.

Through this project, I gained experience in event-driven programming, optimizing real-time updates, and structuring code for interactive applications. It was a pivotal step in my development journey, reinforcing my problem-solving skills and deepening my understanding of how game engines handle state and logic.

Technologies Used:

Ruby - Core logic and object-oriented structure

Ruby2D - Rendering, sprite management, and input handling

GitHub: Super Ruby Bros